This is an excellent Free To Play title based on the popular gameplay mechanic of “Easy to play but Hard to master” guaranteeing strong replay-ability. The game also has an extensive meta-game featuring the very latest in Free To Play development technology.
The game features a unique mixture of gaming genres which are a departure from the usual Match 3 type games the players have become bored with. Such a significant change means there could be huge potential for traffic from lapsed players who are fans of the genre.
The target audience for the title will be mid-core casual gamers who are renowned for being loyal to brands and therefore are likely to engage for longer and also convert from players to payers.
The game is mostly complete and therefore any development time can be spent simply re-skinning the product as necessary - the overall style of the game will definitely appeal to all fantasy and sci fi fans. There is still a large amount of artwork that has been created and just needs to be added into the game. Quest storylines have also been written and just need to be implemented.
There are already servers available to show mechanics such as clans, chat and pave raids. The modular server architecture is expandable and able to support a large number of players if required. Content can be developed and added easily by any development team with C++ knowledge.
The game’s architecture is easy to optimise for various platforms and is able to work with stability and efficiency on a wide range of devices.
Outstanding tasks that would need to be completed before launch would be the creation of a tutorial mode, the additional content added and the game fully play balanced. In order to make this a full Free To Play self-sustaining game, the multiplayer and the social aspect of the game needs to be completed which will include PvP and also a clan system which would include PvE and PvP raids. The PVP rating is done and most of the social network tools are already on the server.